The autistic syndrome causes several problems in children, for example those affected are unable to recognize the faces of people, understand the emotions and, according to experts, this would be just the cause of the refusal of contact with other people.
In a recent article of USA Today, was presented an interesting proposal for the treatment of autism: use a commercial video game, Xbox 360 and the Kinect system as therapeutic devices.
How to combine these elements to achieve this? The first action for children is to select a digital avatar (ie a simplified version of their digital person) and hence work alongside someone else and begin a series of physical activities such as jump, crouch, move your arms like when you swim, all in unison and working together to help their digital avatars within the game. In this way, are realized activities that autistic children otherwise would not be able to run or would still have many problems in running.
Its possible that these games can bring something new in the treatment of autism? This is the question that researchers are asking and, together with the teachers, are engaged in discovering the therapeutic properties of the sensory devices of the new video game console.
Technological breakthroughs in the gaming industry are generating multiple benefits in unexpected areas, this experience has already reported multiple benefits for a fraction of the cost of traditional methods.
A new game from Symbionica, could offer a substantial improvement in learning ability in children with autism. The game is called FaceSay and should facilitate the subjects in recognizing facial expressions and emotions. The game develops a simple idea, on the new software there are many games where we need to recognize faces (eg, an avatar), so players are encouraged to focus actively on a person’s face.
At the University of Alabama at Birmingham, was conducted a study involving 24 children with Asperger’s syndrome and 25 with autism. For more than a month, participants were subjected to meetings of 20 minutes during which they used games FaceSay.
At the end of the study, the result was comforting, in fact all the subjects who used the video game, have been shown to have improved the interaction with other children. In addition, those with Asperger’s syndrome was noted an improvement in the ability to recognize faces, while those with autism has increased the ability to capture the emotions of the people.
There is still much research to be done, but the future is promising.