Square Enix defends new model paid, in fact they believe that the success or failure of these projects does not depend on this choice.
The director of Final Fantasy XIV, Naoki Yoshida, has again insisted in his defense of paid subscriptions model for massively multiplayer role playing online, saying that this is not a compelling reason that lead to success or failure these games.
“I do not think there is a right or wrong reason to bet on the subscription model or create a game free-to-play,” said in an interview with Penny Arcade.
“Games like The Old Republic and The Secret World, do not think I would have been more successful betting early on by the free-to-play, for example,” continues the creative Japanese.
And it says Yoshida cutting with a free game “get big income in a month, but runs out next month.” So, he continues, when development companies rely on large groups of investors to fund these projects, the commitment to F2P is not as viable as it seems at first glance.
Not surprisingly, explains the creative, “profits are shared with investors”, so revenue should be high and constant.
Still, he recognizes that when a game of this nature does not get the expected success, upgrade to free model to try to recover the investment as soon as possible.
The creative of Square Enix remember that Blizzard y Square Enix are the only companies that are “making money without the support of investors,” thanks to the success of World of Warcraft and Final Fantasy XI respectively.
Hopes to repeat success with the re-launch of Final Fantasy XIV, which will be released this year on PC and PlayStation 3.